Shooting and opening paths only work when directional buttons are also pressed.


You're member of a team sent to clean the evidences of a secret lab that experiments with all sorts of crazy stuff. The creatures and lab's system got your team separated and now you have to save your companions before leaving or leave without them.


Game made for Gdevelop's Game Jam, in 6 days and something, cuz I started a bit later.
Since the theme of the jam is Pets/Companions, the more you save team members, the easier it gets to beat the final boss!

Fights between player and monsters are decided with a quick time/precision game.

The exit of the lab is represented by a door with an "E" in the middle, it takes you to the boss.

It has random tiles every time it loads, the characters and everything was made during the Jam. It might have bugs, due to the time it took to be made, but it's done :)


If you also like making games, please check my FREE and public domain assets! I'm updating it from time to time, adding new stuff.
And/or follow me on Twitter @itrytomakegames to know when new stuff is added.

Also, if you feel like helping, I have a donation page. It's a ton of help :')

This game on

Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAdriano Silva
Made withGDevelop, PixiJS
Tags2D, 8-Bit, gdevelop, Monsters, Pixel Art, Retro, Top-Down, Zombies
Average sessionA few minutes
InputsKeyboard, Mouse

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