Welcome to the page of "The Legend of the Green Crab!"

Remember: WASD to move + Left mouse click to attack!

LotGC is my first FREE platforming game! It is a digital experience that lead me to learn a lot about making games and  handling the current engine I'm using (Gdevelop).

It is a short game, consisting of 12 stages, meant to be completed in a single sitting. It might take 1 hour (It has no save system), if you take a few minutes to figure out how to beat the bosses (It has no save system).

From now on, I'll make this page my official donation page, for anyone interested in helping me keep making games, for I had a few problems with past donation pages. But don't worry, any payment here is optional.

Here are some important things you should know about the game, before playing:

  • What inspired the making of this game?

Castlevania! The NES and SNES ones, in a sense that it's a game about a single being facing creatures, saving the world against all odds.

  • Dood, it has fewer animations/effects/musics/anything than I thought!

I've included the downloadable version because the browser package had to be smaller (in file numbers) than the exe.

  • Where are the items?!

In most platformers the hero has a ton of items to help, in the original Castlevania games, the hero can only hold his whip and, maybe, a knife...
Items and healing items are ways to avoid losing  the game, and since this one has endless continues (and to make the file lighter), it has no healing items O:

  • This game is ugly/poorly made!

The effort to make this game was about 2 and a half weeks. I made it like a personal jam to understand my own game making process, so it isn't polished as a 1-5 year long project.

  • This game is bad!



GameDev Facts!

Since I have many indie game devs motivating me to keep making games, here are some interesting development facts:

  • 90% of the game happens in a single scene/stage, cut in smaller stages. This huge "piece" is a test I've made in order to understand how Gdevelop would handle big maps, for future projects.
  • The final boss theme was inspired by Castlevania's final boss bgm as well.
  • This game exists because I have this theory... That some creations need to exist before they make sense... I believe its a Nintendo influence, like Mario (a plumber saving a princess from a dragon), so randomness is created and then given a story to tie it together. It might end in a very lively setting.


Special thanks to:

Technoaxe - for every music in the game.

Kenney - for some of the sounds.

@normanbatesjr - for her doggy :


Why should I donate and help you?

I could go on and on about my personal problems, but I do this a lot on Twitter... Or I could explain how hard is the economy in my country (Brazil), but I want to keep making games and entertain you :)

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAdriano Silva
GenrePlatformer, Action
Made withGDevelop, PixiJS
Tags2D, Casual, crab, Cute, Fantasy, Pixel Art, Retro, Side Scroller, Singleplayer
Average sessionAbout an hour
LanguagesEnglish
LinksTwitter

Download

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Click download now to get access to the following files:

The Legend of the Green Crab Setup 1.0.0.rar 77 MB

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